Tinkerforge-NodeJS/Tinkerforge/BrickletDualRelay.js
2016-03-09 21:35:32 +01:00

117 lines
5.3 KiB
JavaScript

/* ***********************************************************
* This file was automatically generated on 2016-02-10. *
* *
* JavaScript Bindings Version 2.0.8 *
* *
* If you have a bugfix for this file and want to commit it, *
* please fix the bug in the generator. You can find a link *
* to the generators git repository on tinkerforge.com *
*************************************************************/
var Device = require('./Device');
BrickletDualRelay.DEVICE_IDENTIFIER = 26;
BrickletDualRelay.DEVICE_DISPLAY_NAME = 'Dual Relay Bricklet';
BrickletDualRelay.CALLBACK_MONOFLOP_DONE = 5;
BrickletDualRelay.FUNCTION_SET_STATE = 1;
BrickletDualRelay.FUNCTION_GET_STATE = 2;
BrickletDualRelay.FUNCTION_SET_MONOFLOP = 3;
BrickletDualRelay.FUNCTION_GET_MONOFLOP = 4;
BrickletDualRelay.FUNCTION_SET_SELECTED_STATE = 6;
BrickletDualRelay.FUNCTION_GET_IDENTITY = 255;
function BrickletDualRelay(uid, ipcon) {
//Two relays to switch AC/DC devices
/*
Creates an object with the unique device ID *uid* and adds it to
the IP Connection *ipcon*.
*/
Device.call(this, this, uid, ipcon);
BrickletDualRelay.prototype = Object.create(Device);
this.responseExpected = {};
this.callbackFormats = {};
this.APIVersion = [2, 0, 0];
this.responseExpected[BrickletDualRelay.FUNCTION_SET_STATE] = Device.RESPONSE_EXPECTED_FALSE;
this.responseExpected[BrickletDualRelay.FUNCTION_GET_STATE] = Device.RESPONSE_EXPECTED_ALWAYS_TRUE;
this.responseExpected[BrickletDualRelay.FUNCTION_SET_MONOFLOP] = Device.RESPONSE_EXPECTED_FALSE;
this.responseExpected[BrickletDualRelay.FUNCTION_GET_MONOFLOP] = Device.RESPONSE_EXPECTED_ALWAYS_TRUE;
this.responseExpected[BrickletDualRelay.CALLBACK_MONOFLOP_DONE] = Device.RESPONSE_EXPECTED_ALWAYS_FALSE;
this.responseExpected[BrickletDualRelay.FUNCTION_SET_SELECTED_STATE] = Device.RESPONSE_EXPECTED_FALSE;
this.responseExpected[BrickletDualRelay.FUNCTION_GET_IDENTITY] = Device.RESPONSE_EXPECTED_ALWAYS_TRUE;
this.callbackFormats[BrickletDualRelay.CALLBACK_MONOFLOP_DONE] = 'B ?';
this.setState = function(relay1, relay2, returnCallback, errorCallback) {
/*
Sets the state of the relays, *true* means on and *false* means off.
For example: (true, false) turns relay 1 on and relay 2 off.
If you just want to set one of the relays and don't know the current state
of the other relay, you can get the state with :func:`GetState` or you
can use :func:`SetSelectedState`.
Running monoflop timers will be overwritten if this function is called.
The default value is (*false*, *false*).
*/
this.ipcon.sendRequest(this, BrickletDualRelay.FUNCTION_SET_STATE, [relay1, relay2], '? ?', '', returnCallback, errorCallback);
};
this.getState = function(returnCallback, errorCallback) {
/*
Returns the state of the relays, *true* means on and *false* means off.
*/
this.ipcon.sendRequest(this, BrickletDualRelay.FUNCTION_GET_STATE, [], '', '? ?', returnCallback, errorCallback);
};
this.setMonoflop = function(relay, state, time, returnCallback, errorCallback) {
/*
The first parameter can be 1 or 2 (relay 1 or relay 2). The second parameter
is the desired state of the relay (*true* means on and *false* means off).
The third parameter indicates the time (in ms) that the relay should hold
the state.
If this function is called with the parameters (1, true, 1500):
Relay 1 will turn on and in 1.5s it will turn off again.
A monoflop can be used as a failsafe mechanism. For example: Lets assume you
have a RS485 bus and a Dual Relay Bricklet connected to one of the slave
stacks. You can now call this function every second, with a time parameter
of two seconds. The relay will be on all the time. If now the RS485
connection is lost, the relay will turn off in at most two seconds.
*/
this.ipcon.sendRequest(this, BrickletDualRelay.FUNCTION_SET_MONOFLOP, [relay, state, time], 'B ? I', '', returnCallback, errorCallback);
};
this.getMonoflop = function(relay, returnCallback, errorCallback) {
/*
Returns (for the given relay) the current state and the time as set by
:func:`SetMonoflop` as well as the remaining time until the state flips.
If the timer is not running currently, the remaining time will be returned
as 0.
*/
this.ipcon.sendRequest(this, BrickletDualRelay.FUNCTION_GET_MONOFLOP, [relay], 'B', '? I I', returnCallback, errorCallback);
};
this.setSelectedState = function(relay, state, returnCallback, errorCallback) {
/*
Sets the state of the selected relay (1 or 2), *true* means on and *false* means off.
The other relay remains untouched.
*/
this.ipcon.sendRequest(this, BrickletDualRelay.FUNCTION_SET_SELECTED_STATE, [relay, state], 'B ?', '', returnCallback, errorCallback);
};
this.getIdentity = function(returnCallback, errorCallback) {
/*
Returns the UID, the UID where the Bricklet is connected to,
the position, the hardware and firmware version as well as the
device identifier.
The position can be 'a', 'b', 'c' or 'd'.
The device identifier numbers can be found :ref:`here <device_identifier>`.
|device_identifier_constant|
*/
this.ipcon.sendRequest(this, BrickletDualRelay.FUNCTION_GET_IDENTITY, [], '', 's8 s8 c B3 B3 H', returnCallback, errorCallback);
};
}
module.exports = BrickletDualRelay;