HCBASE-93
Error code overview: IPConnection.ERROR_ALREADY_CONNECTED = 11 IPConnection.ERROR_NOT_CONNECTED = 12 IPConnection.ERROR_CONNECT_FAILED = 13 IPConnection.ERROR_INVALID_FUNCTION_ID = 21 IPConnection.ERROR_TIMEOUT = 31 IPConnection.ERROR_INVALID_PARAMETER = 41 IPConnection.ERROR_FUNCTION_NOT_SUPPORTED = 42 IPConnection.ERROR_UNKNOWN_ERROR = 43 http://www.tinkerforge.com/de/doc/Software/Bricklets/MotionDetector_Bricklet_JavaScript.html https://www.npmjs.com/package/nodejs-websocket https://devcenter.heroku.com/articles/node-websockets
This commit is contained in:
parent
badf407e27
commit
971495b393
@ -2,7 +2,8 @@ var Tinkerforge = require('../Tinkerforge')
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, Conf = require('./config.json')
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, Helper = require('../Adawim/helper')
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, Log = require('../Adawim/logging')
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, http = require('http');
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, http = require('http')
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, ws = require("nodejs-websocket");
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Helper.each(Conf.items, function(item) {
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@ -42,14 +43,15 @@ Helper.each(Conf.items, function(item) {
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// Register motion detected callback
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md.on(Tinkerforge.BrickletMotionDetector.CALLBACK_MOTION_DETECTED,
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// Callback function for motion detected callback
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function () {
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Log.log('Motion detected');
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}
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// Callback function for motion detected callback
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function () {
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Log.log('Motion detected');
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sendToHoBu("ping");
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}
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);
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process.on( 'SIGINT', function() {
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console.log( "\nGracefully disconnect " + HOST );
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Log.log( "Gracefully disconnect " + HOST );
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ipcon.disconnect();
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process.exit( );
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});
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@ -74,3 +76,22 @@ function doHoBuDoorBellCall(options) {
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http.request(options, callback).end();
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}
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/* private */
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function sendToHoBu(data) {
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Log.debug('Send data to ' + Conf.hobu.webservice);
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try {
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ws.connect(Conf.hobu.webservice, null, function(conn) {
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if(Helper.isDefinedAndNotNull(conn)) {
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conn.send(data, null);
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} else {
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Log.error('Connection is NULL.');
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}
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//TODO: disconnect!!
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});
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} catch(err) {
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Log.error(err.message);
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}
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}
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@ -53,7 +53,7 @@ Helper.each(Conf.items, function(item) {
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);
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process.on( 'SIGINT', function() {
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console.log( "\nGracefully disconnect " + HOST );
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Log.log( "Gracefully disconnect " + HOST );
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ipcon.disconnect();
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process.exit( );
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});
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@ -57,7 +57,7 @@ ai.on(Tinkerforge.BrickletAnalogInV2.CALLBACK_VOLTAGE,
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);
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process.on( 'SIGINT', function() {
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console.log( "\nGracefully disconnect " + HOST );
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Log.log( "Gracefully disconnect " + HOST );
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ipcon.disconnect();
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process.exit( );
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});
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22
node_modules/nodejs-websocket/.jshintrc
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vendored
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22
node_modules/nodejs-websocket/.jshintrc
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vendored
Normal file
@ -0,0 +1,22 @@
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{
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"curly": true,
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"eqeqeq": true,
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"nonew": true,
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"latedef": "nofunc",
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"unused": true,
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"noarg": true,
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"asi": true,
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"trailing": true,
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"quotmark": true,
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"strict": true,
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"undef": true,
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"expr": true,
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"newcap": true,
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"immed": true,
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"node": true,
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"camelcase": true,
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"devel": true,
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"freeze": true,
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"-W033": true,
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"-W058": true
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}
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3
node_modules/nodejs-websocket/.npmignore
generated
vendored
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3
node_modules/nodejs-websocket/.npmignore
generated
vendored
Normal file
@ -0,0 +1,3 @@
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node_modules
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test
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samples
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5
node_modules/nodejs-websocket/.travis.yml
generated
vendored
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5
node_modules/nodejs-websocket/.travis.yml
generated
vendored
Normal file
@ -0,0 +1,5 @@
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language: node_js
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node_js:
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- "0.12"
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- "4.2.1"
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- "node"
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616
node_modules/nodejs-websocket/Connection.js
generated
vendored
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616
node_modules/nodejs-websocket/Connection.js
generated
vendored
Normal file
@ -0,0 +1,616 @@
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/**
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* @file Represents a connection (both client and server sides)
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*/
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'use strict'
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var util = require('util'),
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events = require('events'),
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crypto = require('crypto'),
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InStream = require('./InStream'),
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OutStream = require('./OutStream'),
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frame = require('./frame'),
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Server = require('./Server')
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/**
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* @class
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* @param {(net.Socket|tls.CleartextStream)} socket a net or tls socket
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* @param {(Server|{path:string,host:string})} parentOrUrl parent in case of server-side connection, url object in case of client-side
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* @param {Function} [callback] will be added as a listener to 'connect'
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* @inherits EventEmitter
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* @event close the numeric code and string reason will be passed
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* @event error an error object is passed
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* @event text a string is passed
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* @event binary a inStream object is passed
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* @event pong a string is passed
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* @event connect
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*/
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function Connection(socket, parentOrUrl, callback) {
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var that = this,
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connectEvent
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if (parentOrUrl instanceof Server) {
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// Server-side connection
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this.server = parentOrUrl
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this.path = null
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this.host = null
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this.extraHeaders = null
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} else {
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// Client-side
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this.server = null
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this.path = parentOrUrl.path
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this.host = parentOrUrl.host
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this.extraHeaders = parentOrUrl.extraHeaders
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}
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this.socket = socket
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this.readyState = this.CONNECTING
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this.buffer = new Buffer(0)
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this.frameBuffer = null // string for text frames and InStream for binary frames
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this.outStream = null // current allocated OutStream object for sending binary frames
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this.key = null // the Sec-WebSocket-Key header
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this.headers = {} // read only map of header names and values. Header names are lower-cased
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// Set listeners
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socket.on('readable', function () {
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that.doRead()
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})
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socket.on('error', function (err) {
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that.emit('error', err)
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})
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if (!this.server) {
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connectEvent = socket.constructor.name === 'CleartextStream' ? 'secureConnect' : 'connect'
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socket.on(connectEvent, function () {
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that.startHandshake()
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})
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}
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// Close listeners
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var onclose = function () {
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if (that.readyState === that.CONNECTING || that.readyState === that.OPEN) {
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that.emit('close', 1006, '')
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}
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that.readyState = this.CLOSED
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if (that.frameBuffer instanceof InStream) {
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that.frameBuffer.end()
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that.frameBuffer = null
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}
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if (that.outStream instanceof OutStream) {
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that.outStream.end()
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that.outStream = null
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}
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}
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socket.once('close', onclose)
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socket.once('finish', onclose)
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// super constructor
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events.EventEmitter.call(this)
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if (callback) {
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this.once('connect', callback)
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}
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}
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util.inherits(Connection, events.EventEmitter)
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module.exports = Connection
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/**
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* Minimum size of a pack of binary data to send in a single frame
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* @property {number} binaryFragmentation
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*/
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Connection.binaryFragmentation = 512 * 1024 // .5 MiB
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/**
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* The maximum size the internal Buffer can grow
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* If at any time it stays bigger than this, the connection will be closed with code 1009
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* This is a security measure, to avoid memory attacks
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* @property {number} maxBufferLength
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*/
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Connection.maxBufferLength = 2 * 1024 * 1024 // 2 MiB
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/**
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* Possible ready states for the connection
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* @constant {number} CONNECTING
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* @constant {number} OPEN
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* @constant {number} CLOSING
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* @constant {number} CLOSED
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*/
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Connection.prototype.CONNECTING = 0
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Connection.prototype.OPEN = 1
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Connection.prototype.CLOSING = 2
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Connection.prototype.CLOSED = 3
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/**
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* Send a given string to the other side
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* @param {string} str
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* @param {Function} [callback] will be executed when the data is finally written out
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*/
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Connection.prototype.sendText = function (str, callback) {
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if (this.readyState === this.OPEN) {
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if (!this.outStream) {
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return this.socket.write(frame.createTextFrame(str, !this.server), callback)
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}
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this.emit('error', new Error('You can\'t send a text frame until you finish sending binary frames'))
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}
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this.emit('error', new Error('You can\'t write to a non-open connection'))
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}
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/**
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* Request for a OutStream to send binary data
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* @returns {OutStream}
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*/
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Connection.prototype.beginBinary = function () {
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if (this.readyState === this.OPEN) {
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if (!this.outStream) {
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return (this.outStream = new OutStream(this, Connection.binaryFragmentation))
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}
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this.emit('error', new Error('You can\'t send more binary frames until you finish sending the previous binary frames'))
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}
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this.emit('error', new Error('You can\'t write to a non-open connection'))
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}
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/**
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* Sends a binary buffer at once
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* @param {Buffer} data
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* @param {Function} [callback] will be executed when the data is finally written out
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*/
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Connection.prototype.sendBinary = function (data, callback) {
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if (this.readyState === this.OPEN) {
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if (!this.outStream) {
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return this.socket.write(frame.createBinaryFrame(data, !this.server, true, true), callback)
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}
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this.emit('error', new Error('You can\'t send more binary frames until you finish sending the previous binary frames'))
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}
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this.emit('error', new Error('You can\'t write to a non-open connection'))
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}
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/**
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* Sends a text or binary frame
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* @param {string|Buffer} data
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* @param {Function} [callback] will be executed when the data is finally written out
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*/
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Connection.prototype.send = function (data, callback) {
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if (typeof data === 'string') {
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this.sendText(data, callback)
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} else if (Buffer.isBuffer(data)) {
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this.sendBinary(data, callback)
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} else {
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throw new TypeError('data should be either a string or a Buffer instance')
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}
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}
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/**
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* Sends a ping to the remote
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* @param {string} [data=''] - optional ping data
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* @fires pong when pong reply is received
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*/
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Connection.prototype.sendPing = function (data) {
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if (this.readyState === this.OPEN) {
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return this.socket.write(frame.createPingFrame(data || '', !this.server))
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}
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this.emit('error', new Error('You can\'t write to a non-open connection'))
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}
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/**
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* Close the connection, sending a close frame and waiting for response
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* If the connection isn't OPEN, closes it without sending a close frame
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* @param {number} [code]
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* @param {string} [reason]
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* @fires close
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*/
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Connection.prototype.close = function (code, reason) {
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if (this.readyState === this.OPEN) {
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this.socket.write(frame.createCloseFrame(code, reason, !this.server))
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this.readyState = this.CLOSING
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} else if (this.readyState !== this.CLOSED) {
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this.socket.end()
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this.readyState = this.CLOSED
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}
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this.emit('close', code, reason)
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}
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/**
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* Reads contents from the socket and process it
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* @fires connect
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* @private
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*/
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Connection.prototype.doRead = function () {
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var buffer, temp
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// Fetches the data
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buffer = this.socket.read()
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if (!buffer) {
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// Waits for more data
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return
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}
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// Save to the internal buffer
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this.buffer = Buffer.concat([this.buffer, buffer], this.buffer.length + buffer.length)
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if (this.readyState === this.CONNECTING) {
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if (!this.readHandshake()) {
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// May have failed or we're waiting for more data
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return
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}
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}
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if (this.readyState !== this.CLOSED) {
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// Try to read as many frames as possible
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while ((temp = this.extractFrame()) === true) {}
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if (temp === false) {
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// Protocol error
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this.close(1002)
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} else if (this.buffer.length > Connection.maxBufferLength) {
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// Frame too big
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this.close(1009)
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}
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}
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}
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/**
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* Create and send a handshake as a client
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* @private
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*/
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Connection.prototype.startHandshake = function () {
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var str, i, key, headers, header
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key = new Buffer(16)
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for (i = 0; i < 16; i++) {
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key[i] = Math.floor(Math.random() * 256)
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}
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this.key = key.toString('base64')
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headers = {
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Host: this.host,
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Upgrade: 'websocket',
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Connection: 'Upgrade',
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'Sec-WebSocket-Key': this.key,
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'Sec-WebSocket-Version': '13'
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}
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for (header in this.extraHeaders) {
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headers[header] = this.extraHeaders[header]
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}
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str = this.buildRequest('GET ' + this.path + ' HTTP/1.1', headers)
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this.socket.write(str)
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}
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/**
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* Try to read the handshake from the internal buffer
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* If it succeeds, the handshake data is consumed from the internal buffer
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* @returns {boolean} - whether the handshake was done
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* @private
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*/
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Connection.prototype.readHandshake = function () {
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var found = false,
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i, data
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// Do the handshake and try to connect
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if (this.buffer.length > Connection.maxBufferLength) {
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// Too big for a handshake
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this.socket.end(this.server ? 'HTTP/1.1 400 Bad Request\r\n\r\n' : undefined)
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return false
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}
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// Search for '\r\n\r\n'
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for (i = 0; i < this.buffer.length - 3; i++) {
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if (this.buffer[i] === 13 && this.buffer[i + 2] === 13 &&
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this.buffer[i + 1] === 10 && this.buffer[i + 3] === 10) {
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found = true
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break
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}
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}
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if (!found) {
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// Wait for more data
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return false
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}
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data = this.buffer.slice(0, i + 4).toString().split('\r\n')
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if (this.server ? this.answerHandshake(data) : this.checkHandshake(data)) {
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this.buffer = this.buffer.slice(i + 4)
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this.readyState = this.OPEN
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this.emit('connect')
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return true
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} else {
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this.socket.end(this.server ? 'HTTP/1.1 400 Bad Request\r\n\r\n' : undefined)
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return false
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}
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}
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|
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/**
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* Read headers from HTTP protocol
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* Update the Connection#headers property
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* @param {string[]} lines one for each '\r\n'-separated HTTP request line
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||||
* @private
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*/
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Connection.prototype.readHeaders = function (lines) {
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var i, match
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// Extract all headers
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// Ignore bad-formed lines and ignore the first line (HTTP header)
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for (i = 1; i < lines.length; i++) {
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if ((match = lines[i].match(/^([a-z-]+): (.+)$/i))) {
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this.headers[match[1].toLowerCase()] = match[2]
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}
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||||
}
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||||
}
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||||
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||||
/**
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||||
* Process and check a handshake answered by a server
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||||
* @param {string[]} lines one for each '\r\n'-separated HTTP request line
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* @returns {boolean} if the handshake was sucessful. If not, the connection must be closed
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* @private
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*/
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Connection.prototype.checkHandshake = function (lines) {
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||||
var key, sha1
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||||
|
||||
// First line
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||||
if (lines.length < 4) {
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return false
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||||
}
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||||
if (!lines[0].match(/^HTTP\/\d\.\d 101( .*)?$/i)) {
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return false
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||||
}
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||||
// Extract all headers
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||||
this.readHeaders(lines)
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||||
|
||||
// Validate necessary headers
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||||
if (!('upgrade' in this.headers) ||
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||||
!('sec-websocket-accept' in this.headers) ||
|
||||
!('connection' in this.headers)) {
|
||||
return false
|
||||
}
|
||||
if (this.headers.upgrade.toLowerCase() !== 'websocket' ||
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||||
this.headers.connection.toLowerCase().split(', ').indexOf('upgrade') === -1) {
|
||||
return false
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||||
}
|
||||
key = this.headers['sec-websocket-accept']
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||||
|
||||
// Check the key
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||||
sha1 = crypto.createHash('sha1')
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||||
sha1.end(this.key + '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')
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||||
if (key !== sha1.read().toString('base64')) {
|
||||
return false
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||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Process and answer a handshake started by a client
|
||||
* @param {string[]} lines one for each '\r\n'-separated HTTP request line
|
||||
* @returns {boolean} if the handshake was sucessful. If not, the connection must be closed with error 400-Bad Request
|
||||
* @private
|
||||
*/
|
||||
Connection.prototype.answerHandshake = function (lines) {
|
||||
var path, key, sha1
|
||||
|
||||
// First line
|
||||
if (lines.length < 6) {
|
||||
return false
|
||||
}
|
||||
path = lines[0].match(/^GET (.+) HTTP\/\d\.\d$/i)
|
||||
if (!path) {
|
||||
return false
|
||||
}
|
||||
this.path = path[1]
|
||||
|
||||
// Extract all headers
|
||||
this.readHeaders(lines)
|
||||
|
||||
// Validate necessary headers
|
||||
if (!('host' in this.headers) ||
|
||||
!('sec-websocket-key' in this.headers) ||
|
||||
!('upgrade' in this.headers) ||
|
||||
!('connection' in this.headers)) {
|
||||
return false
|
||||
}
|
||||
if (this.headers.upgrade.toLowerCase() !== 'websocket' ||
|
||||
this.headers.connection.toLowerCase().split(', ').indexOf('upgrade') === -1) {
|
||||
return false
|
||||
}
|
||||
if (this.headers['sec-websocket-version'] !== '13') {
|
||||
return false
|
||||
}
|
||||
|
||||
this.key = this.headers['sec-websocket-key']
|
||||
|
||||
// Build and send the response
|
||||
sha1 = crypto.createHash('sha1')
|
||||
sha1.end(this.key + '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')
|
||||
key = sha1.read().toString('base64')
|
||||
this.socket.write(this.buildRequest('HTTP/1.1 101 Switching Protocols', {
|
||||
Upgrade: 'websocket',
|
||||
Connection: 'Upgrade',
|
||||
'Sec-WebSocket-Accept': key
|
||||
}))
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Try to extract frame contents from the buffer (and execute it)
|
||||
* @returns {(boolean|undefined)} false=something went wrong (the connection must be closed); undefined=there isn't enough data to catch a frame; true=the frame was successfully fetched and executed
|
||||
* @private
|
||||
*/
|
||||
Connection.prototype.extractFrame = function () {
|
||||
var fin, opcode, B, HB, mask, len, payload, start, i, hasMask
|
||||
|
||||
if (this.buffer.length < 2) {
|
||||
return
|
||||
}
|
||||
|
||||
// Is this the last frame in a sequence?
|
||||
B = this.buffer[0]
|
||||
HB = B >> 4
|
||||
if (HB % 8) {
|
||||
// RSV1, RSV2 and RSV3 must be clear
|
||||
return false
|
||||
}
|
||||
fin = HB === 8
|
||||
opcode = B % 16
|
||||
|
||||
if (opcode !== 0 && opcode !== 1 && opcode !== 2 &&
|
||||
opcode !== 8 && opcode !== 9 && opcode !== 10) {
|
||||
// Invalid opcode
|
||||
return false
|
||||
}
|
||||
if (opcode >= 8 && !fin) {
|
||||
// Control frames must not be fragmented
|
||||
return false
|
||||
}
|
||||
|
||||
B = this.buffer[1]
|
||||
hasMask = B >> 7
|
||||
if ((this.server && !hasMask) || (!this.server && hasMask)) {
|
||||
// Frames sent by clients must be masked
|
||||
return false
|
||||
}
|
||||
len = B % 128
|
||||
start = hasMask ? 6 : 2
|
||||
|
||||
if (this.buffer.length < start + len) {
|
||||
// Not enough data in the buffer
|
||||
return
|
||||
}
|
||||
|
||||
// Get the actual payload length
|
||||
if (len === 126) {
|
||||
len = this.buffer.readUInt16BE(2)
|
||||
start += 2
|
||||
} else if (len === 127) {
|
||||
// Warning: JS can only store up to 2^53 in its number format
|
||||
len = this.buffer.readUInt32BE(2) * Math.pow(2, 32) + this.buffer.readUInt32BE(6)
|
||||
start += 8
|
||||
}
|
||||
if (this.buffer.length < start + len) {
|
||||
return
|
||||
}
|
||||
|
||||
// Extract the payload
|
||||
payload = this.buffer.slice(start, start + len)
|
||||
if (hasMask) {
|
||||
// Decode with the given mask
|
||||
mask = this.buffer.slice(start - 4, start)
|
||||
for (i = 0; i < payload.length; i++) {
|
||||
payload[i] ^= mask[i % 4]
|
||||
}
|
||||
}
|
||||
this.buffer = this.buffer.slice(start + len)
|
||||
|
||||
// Proceeds to frame processing
|
||||
return this.processFrame(fin, opcode, payload)
|
||||
}
|
||||
|
||||
/**
|
||||
* Process a given frame received
|
||||
* @param {boolean} fin
|
||||
* @param {number} opcode
|
||||
* @param {Buffer} payload
|
||||
* @returns {boolean} false if any error occurs, true otherwise
|
||||
* @fires text
|
||||
* @fires binary
|
||||
* @private
|
||||
*/
|
||||
Connection.prototype.processFrame = function (fin, opcode, payload) {
|
||||
if (opcode === 8) {
|
||||
// Close frame
|
||||
if (this.readyState === this.CLOSING) {
|
||||
this.socket.end()
|
||||
} else if (this.readyState === this.OPEN) {
|
||||
this.processCloseFrame(payload)
|
||||
}
|
||||
return true
|
||||
} else if (opcode === 9) {
|
||||
// Ping frame
|
||||
if (this.readyState === this.OPEN) {
|
||||
this.socket.write(frame.createPongFrame(payload.toString(), !this.server))
|
||||
}
|
||||
return true
|
||||
} else if (opcode === 10) {
|
||||
// Pong frame
|
||||
this.emit('pong', payload.toString())
|
||||
return true
|
||||
}
|
||||
|
||||
if (this.readyState !== this.OPEN) {
|
||||
// Ignores if the connection isn't opened anymore
|
||||
return true
|
||||
}
|
||||
|
||||
if (opcode === 0 && this.frameBuffer === null) {
|
||||
// Unexpected continuation frame
|
||||
return false
|
||||
} else if (opcode !== 0 && this.frameBuffer !== null) {
|
||||
// Last sequence didn't finished correctly
|
||||
return false
|
||||
}
|
||||
|
||||
if (!opcode) {
|
||||
// Get the current opcode for fragmented frames
|
||||
opcode = typeof this.frameBuffer === 'string' ? 1 : 2
|
||||
}
|
||||
|
||||
if (opcode === 1) {
|
||||
// Save text frame
|
||||
payload = payload.toString()
|
||||
this.frameBuffer = this.frameBuffer ? this.frameBuffer + payload : payload
|
||||
|
||||
if (fin) {
|
||||
// Emits 'text' event
|
||||
this.emit('text', this.frameBuffer)
|
||||
this.frameBuffer = null
|
||||
}
|
||||
} else {
|
||||
// Sends the buffer for InStream object
|
||||
if (!this.frameBuffer) {
|
||||
// Emits the 'binary' event
|
||||
this.frameBuffer = new InStream
|
||||
this.emit('binary', this.frameBuffer)
|
||||
}
|
||||
this.frameBuffer.addData(payload)
|
||||
|
||||
if (fin) {
|
||||
// Emits 'end' event
|
||||
this.frameBuffer.end()
|
||||
this.frameBuffer = null
|
||||
}
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
* Process a close frame, emitting the close event and sending back the frame
|
||||
* @param {Buffer} payload
|
||||
* @fires close
|
||||
* @private
|
||||
*/
|
||||
Connection.prototype.processCloseFrame = function (payload) {
|
||||
var code, reason
|
||||
if (payload.length >= 2) {
|
||||
code = payload.readUInt16BE(0)
|
||||
reason = payload.slice(2).toString()
|
||||
} else {
|
||||
code = 1005
|
||||
reason = ''
|
||||
}
|
||||
this.socket.write(frame.createCloseFrame(code, reason, !this.server))
|
||||
this.readyState = this.CLOSED
|
||||
this.emit('close', code, reason)
|
||||
}
|
||||
|
||||
/**
|
||||
* Build the header string
|
||||
* @param {string} requestLine
|
||||
* @param {Object<string>} headers
|
||||
* @returns {string}
|
||||
* @private
|
||||
*/
|
||||
Connection.prototype.buildRequest = function (requestLine, headers) {
|
||||
var headerString = requestLine + '\r\n',
|
||||
headerName
|
||||
|
||||
for (headerName in headers) {
|
||||
headerString += headerName + ': ' + headers[headerName] + '\r\n'
|
||||
}
|
||||
|
||||
return headerString + '\r\n'
|
||||
}
|
||||
16
node_modules/nodejs-websocket/HISTORY.md
generated
vendored
Normal file
16
node_modules/nodejs-websocket/HISTORY.md
generated
vendored
Normal file
@ -0,0 +1,16 @@
|
||||
# 1.6.0
|
||||
* Added: `Server#close` as a short hand for `Server#socket.close`
|
||||
|
||||
# 1.5.0
|
||||
* Added: `Connection#send` as a short hand for `Connection#sendText` or `Connection#sendBinary`, depending on the data type (string or Buffer)
|
||||
|
||||
# 1.4.1
|
||||
* Added: example to README
|
||||
|
||||
# 1.4.0
|
||||
* Added: `extraHeaders` option in `ws.connect(URL, [options], [callback])` to let one add custom headers to the HTTP handshake request
|
||||
|
||||
# 1.3.0
|
||||
|
||||
* Added: `Connection#sendPing([data=''])`
|
||||
* Added: `pong(data)` event
|
||||
44
node_modules/nodejs-websocket/InStream.js
generated
vendored
Normal file
44
node_modules/nodejs-websocket/InStream.js
generated
vendored
Normal file
@ -0,0 +1,44 @@
|
||||
/**
|
||||
* @file Simple wrapper for stream.Readable, used for receiving binary data
|
||||
*/
|
||||
'use strict'
|
||||
|
||||
var util = require('util'),
|
||||
stream = require('stream')
|
||||
|
||||
/**
|
||||
* Represents the readable stream for binary frames
|
||||
* @class
|
||||
* @event readable
|
||||
* @event end
|
||||
*/
|
||||
function InStream() {
|
||||
stream.Readable.call(this)
|
||||
}
|
||||
|
||||
module.exports = InStream
|
||||
|
||||
util.inherits(InStream, stream.Readable)
|
||||
|
||||
/**
|
||||
* No logic here, the pushs are made outside _read
|
||||
* @private
|
||||
*/
|
||||
InStream.prototype._read = function () {}
|
||||
|
||||
/**
|
||||
* Add more data to the stream and fires "readable" event
|
||||
* @param {Buffer} data
|
||||
* @private
|
||||
*/
|
||||
InStream.prototype.addData = function (data) {
|
||||
this.push(data)
|
||||
}
|
||||
|
||||
/**
|
||||
* Indicates there is no more data to add to the stream
|
||||
* @private
|
||||
*/
|
||||
InStream.prototype.end = function () {
|
||||
this.push(null)
|
||||
}
|
||||
21
node_modules/nodejs-websocket/LICENSE
generated
vendored
Normal file
21
node_modules/nodejs-websocket/LICENSE
generated
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Guilherme Souza
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
59
node_modules/nodejs-websocket/OutStream.js
generated
vendored
Normal file
59
node_modules/nodejs-websocket/OutStream.js
generated
vendored
Normal file
@ -0,0 +1,59 @@
|
||||
/**
|
||||
* @file Simple wrapper for stream.Writable, used for sending binary data
|
||||
*/
|
||||
'use strict'
|
||||
|
||||
var util = require('util'),
|
||||
stream = require('stream'),
|
||||
frame = require('./frame')
|
||||
|
||||
/**
|
||||
* @class Represents the writable stream for binary frames
|
||||
* @param {Connection} connection
|
||||
* @param {number} minSize
|
||||
*/
|
||||
function OutStream(connection, minSize) {
|
||||
var that = this
|
||||
this.connection = connection
|
||||
this.minSize = minSize
|
||||
this.buffer = new Buffer(0)
|
||||
this.hasSent = false // Indicates if any frame has been sent yet
|
||||
stream.Writable.call(this)
|
||||
this.on('finish', function () {
|
||||
if (that.connection.readyState === that.connection.OPEN) {
|
||||
// Ignore if not connected anymore
|
||||
that.connection.socket.write(frame.createBinaryFrame(that.buffer, !that.connection.server, !that.hasSent, true))
|
||||
}
|
||||
that.connection.outStream = null
|
||||
})
|
||||
}
|
||||
|
||||
module.exports = OutStream
|
||||
|
||||
|
||||
util.inherits(OutStream, stream.Writable)
|
||||
|
||||
/**
|
||||
* @param {Buffer} chunk
|
||||
* @param {string} encoding
|
||||
* @param {Function} callback
|
||||
* @private
|
||||
*/
|
||||
OutStream.prototype._write = function (chunk, encoding, callback) {
|
||||
var frameBuffer
|
||||
this.buffer = Buffer.concat([this.buffer, chunk], this.buffer.length + chunk.length)
|
||||
if (this.buffer.length >= this.minSize) {
|
||||
if (this.connection.readyState === this.connection.OPEN) {
|
||||
// Ignore if not connected anymore
|
||||
frameBuffer = frame.createBinaryFrame(this.buffer, !this.connection.server, !this.hasSent, false)
|
||||
this.connection.socket.write(frameBuffer, encoding, callback)
|
||||
}
|
||||
this.buffer = new Buffer(0)
|
||||
this.hasSent = true
|
||||
if (this.connection.readyState !== this.connection.OPEN) {
|
||||
callback()
|
||||
}
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
192
node_modules/nodejs-websocket/README.md
generated
vendored
Normal file
192
node_modules/nodejs-websocket/README.md
generated
vendored
Normal file
@ -0,0 +1,192 @@
|
||||
# Nodejs Websocket
|
||||
[](https://travis-ci.org/sitegui/nodejs-websocket)
|
||||
[](https://inch-ci.org/github/sitegui/nodejs-websocket)
|
||||
[](https://david-dm.org/sitegui/nodejs-websocket)
|
||||
|
||||
A nodejs module for websocket server and client
|
||||
|
||||
# How to use it
|
||||
Install with `npm install nodejs-websocket` or put all files in a folder called "nodejs-websocket", and:
|
||||
```javascript
|
||||
var ws = require("nodejs-websocket")
|
||||
|
||||
// Scream server example: "hi" -> "HI!!!"
|
||||
var server = ws.createServer(function (conn) {
|
||||
console.log("New connection")
|
||||
conn.on("text", function (str) {
|
||||
console.log("Received "+str)
|
||||
conn.sendText(str.toUpperCase()+"!!!")
|
||||
})
|
||||
conn.on("close", function (code, reason) {
|
||||
console.log("Connection closed")
|
||||
})
|
||||
}).listen(8001)
|
||||
```
|
||||
|
||||
Se other examples inside the folder samples
|
||||
|
||||
# ws
|
||||
The main object, returned by `require("nodejs-websocket")`.
|
||||
|
||||
## ws.createServer([options], [callback])
|
||||
Returns a new `Server` object.
|
||||
|
||||
The `options` is an optional object that will be handed to net.createServer() to create an ordinary socket.
|
||||
If it has a property called "secure" with value `true`, tls.createServer() will be used instead.
|
||||
|
||||
The `callback` is a function which is automatically added to the `"connection"` event.
|
||||
|
||||
## ws.connect(URL, [options], [callback])
|
||||
Returns a new `Connection` object, representing a websocket client connection
|
||||
|
||||
`URL` is a string with the format "ws://localhost:8000/chat" (the port can be omitted)
|
||||
|
||||
`options` is an object that will be passed to net.connect() (or tls.connect() if the protocol is "wss:").
|
||||
The properties "host" and "port" will be read from the `URL`.
|
||||
The property `extraHeaders` will be used to add more headers to the HTTP handshake request.
|
||||
|
||||
`callback` will be added as "connect" listener
|
||||
|
||||
## ws.setBinaryFragmentation(bytes)
|
||||
Sets the minimum size of a pack of binary data to send in a single frame (default: 512kiB)
|
||||
|
||||
## ws.setMaxBufferLength(bytes)
|
||||
Set the maximum size the internal Buffer can grow (default: 2MiB)
|
||||
If at any time it stays bigger than this, the connection will be closed with code 1009
|
||||
This is a security measure, to avoid memory attacks
|
||||
|
||||
# Server
|
||||
The class that represents a websocket server, much like a HTTP server
|
||||
|
||||
## server.listen(port, [host], [callback])
|
||||
Starts accepting connections on a given `port` and `host`.
|
||||
|
||||
If the `host` is omitted, the server will accept connections directed to any IPv4 address (INADDR_ANY).
|
||||
|
||||
A `port` value of zero will assign a random port.
|
||||
|
||||
`callback` will be added as an listener for the `'listening'` event.
|
||||
|
||||
## server.close([callback])
|
||||
Stops the server from accepting new connections and keeps existing connections. This function is asynchronous, the server is finally closed when all connections are ended and the server emits a 'close' event. The optional callback will be called once the 'close' event occurs.
|
||||
|
||||
## server.socket
|
||||
The underlying socket, returned by net.createServer or tls.createServer
|
||||
|
||||
## server.connections
|
||||
An Array with all connected clients. It's useful for broadcasting a message:
|
||||
```javascript
|
||||
function broadcast(server, msg) {
|
||||
server.connections.forEach(function (conn) {
|
||||
conn.sendText(msg)
|
||||
})
|
||||
}
|
||||
```
|
||||
|
||||
## Event: 'listening()'
|
||||
Emitted when the server has been bound after calling server.listen
|
||||
|
||||
## Event: 'close()'
|
||||
Emitted when the server closes. Note that if connections exist, this event is not emitted until all connections are completely ended.
|
||||
|
||||
## Event: 'error(errObj)'
|
||||
Emitted when an error occurs. The 'close' event will be called directly following this event.
|
||||
|
||||
## Event: 'connection(conn)'
|
||||
Emitted when a new connection is made successfully (after the handshake have been completed). conn is an instance of Connection
|
||||
|
||||
# Connection
|
||||
The class that represents a connection, either a client-created (accepted by a nodejs ws server) or client connection.
|
||||
The websocket protocol has two types of data frames: text and binary.
|
||||
Text frames are implemented as simple send function and receive event.
|
||||
Binary frames are implemented as streams: when you receive binary data, you get a ReadableStream; to send binary data, you must ask for a WritableStream and write into it.
|
||||
The binary data will be divided into frames and be sent over the socket.
|
||||
|
||||
You cannot send text data while sending binary data. If you try to do so, the connection will emit an "error" event
|
||||
|
||||
## connection.sendText(str, [callback])
|
||||
Sends a given string to the other side. You can't send text data in the middle of a binary transmission.
|
||||
|
||||
`callback` will be added as a listener to write operation over the socket
|
||||
|
||||
## connection.beginBinary()
|
||||
Asks the connection to begin transmitting binary data. Returns a WritableStream.
|
||||
The binary transmission will end when the WritableStream finishes (like when you call .end on it)
|
||||
|
||||
## connection.sendBinary(data, [callback])
|
||||
Sends a single chunk of binary data (like calling connection.beginBinary().end(data))
|
||||
|
||||
`callback` will be added as a listener to write operation over the socket
|
||||
|
||||
## connection.send(data, [callback])
|
||||
Sends a given string or Buffer to the other side. This is simply an alias for `sendText()` if data is a string or `sendBinary()` if the data is a Buffer.
|
||||
|
||||
`callback` will be added as a listener to write operation over the socket
|
||||
|
||||
## connection.sendPing([data=''])
|
||||
Sends a [ping](http://tools.ietf.org/html/rfc6455#section-5.5.2) with optional payload
|
||||
|
||||
## connection.close([code, [reason]])
|
||||
Starts the closing handshake (sends a close frame)
|
||||
|
||||
## connection.socket
|
||||
The underlying net or tls socket
|
||||
|
||||
## connection.server
|
||||
If the connection was accepted by a nodejs server, a reference to it will be saved here. null otherwise
|
||||
|
||||
## connection.readyState
|
||||
One of these constants, representing the current state of the connection. Only an open connection can be used to send/receive data.
|
||||
* connection.CONNECTING (waiting for handshake completion)
|
||||
* connection.OPEN
|
||||
* connection.CLOSING (waiting for the answer to a close frame)
|
||||
* connection.CLOSED
|
||||
|
||||
## connection.outStream
|
||||
Stores the OutStream object returned by connection.beginBinary(). null if there is no current binary data beeing sent.
|
||||
|
||||
## connection.path
|
||||
For a connection accepted by a server, it is a string representing the path to which the connection was made (example: "/chat"). null otherwise
|
||||
|
||||
## connection.headers
|
||||
Read only map of header names and values. Header names are lower-cased
|
||||
|
||||
## Event: 'close(code, reason)'
|
||||
Emitted when the connection is closed by any side
|
||||
|
||||
## Event: 'error(err)'
|
||||
Emitted in case of error (like trying to send text data while still sending binary data)
|
||||
|
||||
## Event: 'text(str)'
|
||||
Emitted when a text is received. `str` is a string
|
||||
|
||||
## Event: 'binary(inStream)'
|
||||
Emitted when the beginning of binary data is received. `inStream` is a [ReadableStream](https://nodejs.org/api/stream.html#stream_class_stream_readable):
|
||||
```javascript
|
||||
var server = ws.createServer(function (conn) {
|
||||
console.log("New connection")
|
||||
conn.on("binary", function (inStream) {
|
||||
// Empty buffer for collecting binary data
|
||||
var data = new Buffer(0)
|
||||
// Read chunks of binary data and add to the buffer
|
||||
inStream.on("readable", function () {
|
||||
var newData = inStream.read()
|
||||
if (newData)
|
||||
data = Buffer.concat([data, newData], data.length+newData.length)
|
||||
})
|
||||
inStream.on("end", function () {
|
||||
console.log("Received " + data.length + " bytes of binary data")
|
||||
process_my_data(data)
|
||||
})
|
||||
})
|
||||
conn.on("close", function (code, reason) {
|
||||
console.log("Connection closed")
|
||||
})
|
||||
}).listen(8001)
|
||||
```
|
||||
|
||||
## Event: 'connect()'
|
||||
Emitted when the connection is fully established (after the handshake)
|
||||
|
||||
## Event: 'pong(data)'
|
||||
Emitted when a [pong](http://tools.ietf.org/html/rfc6455#section-5.5.3) is received, usually after a ping was sent. `data` is the pong payload, as a string
|
||||
113
node_modules/nodejs-websocket/Server.js
generated
vendored
Normal file
113
node_modules/nodejs-websocket/Server.js
generated
vendored
Normal file
@ -0,0 +1,113 @@
|
||||
/**
|
||||
* @file Represents a websocket server
|
||||
*/
|
||||
'use strict'
|
||||
|
||||
function nop() {}
|
||||
|
||||
var util = require('util'),
|
||||
net = require('net'),
|
||||
tls = require('tls'),
|
||||
events = require('events'),
|
||||
Connection
|
||||
|
||||
/**
|
||||
* Creates a new ws server and starts listening for new connections
|
||||
* @class
|
||||
* @param {boolean} secure indicates if it should use tls
|
||||
* @param {Object} [options] will be passed to net.createServer() or tls.createServer()
|
||||
* @param {Function} [callback] will be added as "connection" listener
|
||||
* @inherits EventEmitter
|
||||
* @event listening
|
||||
* @event close
|
||||
* @event error an error object is passed
|
||||
* @event connection a Connection object is passed
|
||||
*/
|
||||
function Server(secure, options, callback) {
|
||||
var that = this
|
||||
|
||||
if (typeof options === 'function') {
|
||||
callback = options
|
||||
options = undefined
|
||||
}
|
||||
|
||||
var onConnection = function (socket) {
|
||||
var conn = new Connection(socket, that, function () {
|
||||
that.connections.push(conn)
|
||||
conn.removeListener('error', nop)
|
||||
that.emit('connection', conn)
|
||||
})
|
||||
conn.on('close', function () {
|
||||
var pos = that.connections.indexOf(conn)
|
||||
if (pos !== -1) {
|
||||
that.connections.splice(pos, 1)
|
||||
}
|
||||
})
|
||||
|
||||
// Ignore errors before the connection is established
|
||||
conn.on('error', nop)
|
||||
}
|
||||
|
||||
if (secure) {
|
||||
this.socket = tls.createServer(options, onConnection)
|
||||
} else {
|
||||
this.socket = net.createServer(options, onConnection)
|
||||
}
|
||||
|
||||
this.socket.on('close', function () {
|
||||
that.emit('close')
|
||||
})
|
||||
this.socket.on('error', function (err) {
|
||||
that.emit('error', err)
|
||||
})
|
||||
this.connections = []
|
||||
|
||||
// super constructor
|
||||
events.EventEmitter.call(this)
|
||||
if (callback) {
|
||||
this.on('connection', callback)
|
||||
}
|
||||
}
|
||||
|
||||
util.inherits(Server, events.EventEmitter)
|
||||
module.exports = Server
|
||||
|
||||
Connection = require('./Connection')
|
||||
|
||||
/**
|
||||
* Start listening for connections
|
||||
* @param {number} port
|
||||
* @param {string} [host]
|
||||
* @param {Function} [callback] will be added as "connection" listener
|
||||
*/
|
||||
Server.prototype.listen = function (port, host, callback) {
|
||||
var that = this
|
||||
|
||||
if (typeof host === 'function') {
|
||||
callback = host
|
||||
host = undefined
|
||||
}
|
||||
|
||||
if (callback) {
|
||||
this.on('listening', callback)
|
||||
}
|
||||
|
||||
this.socket.listen(port, host, function () {
|
||||
that.emit('listening')
|
||||
})
|
||||
|
||||
return this
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops the server from accepting new connections and keeps existing connections.
|
||||
* This function is asynchronous, the server is finally closed when all connections are ended and the server emits a 'close' event.
|
||||
* The optional callback will be called once the 'close' event occurs.
|
||||
* @param {function()} [callback]
|
||||
*/
|
||||
Server.prototype.close = function (callback) {
|
||||
if (callback) {
|
||||
this.once('close', callback)
|
||||
}
|
||||
this.socket.close()
|
||||
}
|
||||
152
node_modules/nodejs-websocket/frame.js
generated
vendored
Normal file
152
node_modules/nodejs-websocket/frame.js
generated
vendored
Normal file
@ -0,0 +1,152 @@
|
||||
/**
|
||||
* @file Utility functions for creating frames
|
||||
*/
|
||||
'use strict'
|
||||
|
||||
/**
|
||||
* Creates a text frame
|
||||
* @param {string} data
|
||||
* @param {boolean} [masked=false] if the frame should be masked
|
||||
* @returns {Buffer}
|
||||
* @private
|
||||
*/
|
||||
exports.createTextFrame = function (data, masked) {
|
||||
var payload, meta
|
||||
|
||||
payload = new Buffer(data)
|
||||
meta = generateMetaData(true, 1, masked === undefined ? false : masked, payload)
|
||||
|
||||
return Buffer.concat([meta, payload], meta.length + payload.length)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a binary frame
|
||||
* @param {Buffer} data
|
||||
* @param {boolean} [masked=false] if the frame should be masked
|
||||
* @param {boolean} [first=true] if this is the first frame in a sequence
|
||||
* @param {boolean} [fin=true] if this is the final frame in a sequence
|
||||
* @returns {Buffer}
|
||||
* @private
|
||||
*/
|
||||
exports.createBinaryFrame = function (data, masked, first, fin) {
|
||||
var payload, meta
|
||||
|
||||
first = first === undefined ? true : first
|
||||
masked = masked === undefined ? false : masked
|
||||
if (masked) {
|
||||
payload = new Buffer(data.length)
|
||||
data.copy(payload)
|
||||
} else {
|
||||
payload = data
|
||||
}
|
||||
meta = generateMetaData(fin === undefined ? true : fin, first ? 2 : 0, masked, payload)
|
||||
|
||||
return Buffer.concat([meta, payload], meta.length + payload.length)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a close frame
|
||||
* @param {number} code
|
||||
* @param {string} [reason='']
|
||||
* @param {boolean} [masked=false] if the frame should be masked
|
||||
* @returns {Buffer}
|
||||
* @private
|
||||
*/
|
||||
exports.createCloseFrame = function (code, reason, masked) {
|
||||
var payload, meta
|
||||
|
||||
if (code !== undefined && code !== 1005) {
|
||||
payload = new Buffer(reason === undefined ? '--' : '--' + reason)
|
||||
payload.writeUInt16BE(code, 0)
|
||||
} else {
|
||||
payload = new Buffer(0)
|
||||
}
|
||||
meta = generateMetaData(true, 8, masked === undefined ? false : masked, payload)
|
||||
|
||||
return Buffer.concat([meta, payload], meta.length + payload.length)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a ping frame
|
||||
* @param {string} data
|
||||
* @param {boolean} [masked=false] if the frame should be masked
|
||||
* @returns {Buffer}
|
||||
* @private
|
||||
*/
|
||||
exports.createPingFrame = function (data, masked) {
|
||||
var payload, meta
|
||||
|
||||
payload = new Buffer(data)
|
||||
meta = generateMetaData(true, 9, masked === undefined ? false : masked, payload)
|
||||
|
||||
return Buffer.concat([meta, payload], meta.length + payload.length)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a pong frame
|
||||
* @param {string} data
|
||||
* @param {boolean} [masked=false] if the frame should be masked
|
||||
* @returns {Buffer}
|
||||
* @private
|
||||
*/
|
||||
exports.createPongFrame = function (data, masked) {
|
||||
var payload, meta
|
||||
|
||||
payload = new Buffer(data)
|
||||
meta = generateMetaData(true, 10, masked === undefined ? false : masked, payload)
|
||||
|
||||
return Buffer.concat([meta, payload], meta.length + payload.length)
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the meta-data portion of the frame
|
||||
* If the frame is masked, the payload is altered accordingly
|
||||
* @param {boolean} fin
|
||||
* @param {number} opcode
|
||||
* @param {boolean} masked
|
||||
* @param {Buffer} payload
|
||||
* @returns {Buffer}
|
||||
* @private
|
||||
*/
|
||||
function generateMetaData(fin, opcode, masked, payload) {
|
||||
var len, meta, start, mask, i
|
||||
|
||||
len = payload.length
|
||||
|
||||
// Creates the buffer for meta-data
|
||||
meta = new Buffer(2 + (len < 126 ? 0 : (len < 65536 ? 2 : 8)) + (masked ? 4 : 0))
|
||||
|
||||
// Sets fin and opcode
|
||||
meta[0] = (fin ? 128 : 0) + opcode
|
||||
|
||||
// Sets the mask and length
|
||||
meta[1] = masked ? 128 : 0
|
||||
start = 2
|
||||
if (len < 126) {
|
||||
meta[1] += len
|
||||
} else if (len < 65536) {
|
||||
meta[1] += 126
|
||||
meta.writeUInt16BE(len, 2)
|
||||
start += 2
|
||||
} else {
|
||||
// Warning: JS doesn't support integers greater than 2^53
|
||||
meta[1] += 127
|
||||
meta.writeUInt32BE(Math.floor(len / Math.pow(2, 32)), 2)
|
||||
meta.writeUInt32BE(len % Math.pow(2, 32), 6)
|
||||
start += 8
|
||||
}
|
||||
|
||||
// Set the mask-key
|
||||
if (masked) {
|
||||
mask = new Buffer(4)
|
||||
for (i = 0; i < 4; i++) {
|
||||
meta[start + i] = mask[i] = Math.floor(Math.random() * 256)
|
||||
}
|
||||
for (i = 0; i < payload.length; i++) {
|
||||
payload[i] ^= mask[i % 4]
|
||||
}
|
||||
start += 4
|
||||
}
|
||||
|
||||
return meta
|
||||
}
|
||||
100
node_modules/nodejs-websocket/index.js
generated
vendored
Normal file
100
node_modules/nodejs-websocket/index.js
generated
vendored
Normal file
@ -0,0 +1,100 @@
|
||||
'use strict'
|
||||
|
||||
var Server = require('./Server'),
|
||||
Connection = require('./Connection'),
|
||||
net = require('net'),
|
||||
tls = require('tls'),
|
||||
url = require('url')
|
||||
|
||||
/**
|
||||
* Create a WebSocket server
|
||||
* @param {Object} [options] will be passed to net.createServer() or tls.createServer(), with the additional property 'secure' (a boolean)
|
||||
* @param {Function} callback will be added as 'connection' listener
|
||||
* @returns {Server}
|
||||
*/
|
||||
exports.createServer = function (options, callback) {
|
||||
if (typeof options === 'function' || !arguments.length) {
|
||||
return new Server(false, options)
|
||||
}
|
||||
return new Server(Boolean(options.secure), options, callback)
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a WebSocket client
|
||||
* @param {string} URL with the format 'ws://localhost:8000/chat' (the port can be ommited)
|
||||
* @param {Object} [options] will be passed to net.connect() or tls.connect()
|
||||
* @param {Function} callback will be added as 'connect' listener
|
||||
* @returns {Connection}
|
||||
*/
|
||||
exports.connect = function (URL, options, callback) {
|
||||
var socket
|
||||
|
||||
if (typeof options === 'function') {
|
||||
callback = options
|
||||
options = undefined
|
||||
}
|
||||
options = options || {}
|
||||
|
||||
URL = parseWSURL(URL)
|
||||
options.port = URL.port
|
||||
options.host = URL.host
|
||||
|
||||
if (options.hasOwnProperty('extraHeaders')) {
|
||||
URL.extraHeaders = options.extraHeaders
|
||||
}
|
||||
|
||||
if (URL.secure) {
|
||||
socket = tls.connect(options)
|
||||
} else {
|
||||
socket = net.connect(options)
|
||||
}
|
||||
|
||||
return new Connection(socket, URL, callback)
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the minimum size of a pack of binary data to send in a single frame
|
||||
* @param {number} bytes
|
||||
*/
|
||||
exports.setBinaryFragmentation = function (bytes) {
|
||||
Connection.binaryFragmentation = bytes
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the maximum size the internal Buffer can grow, to avoid memory attacks
|
||||
* @param {number} bytes
|
||||
*/
|
||||
exports.setMaxBufferLength = function (bytes) {
|
||||
Connection.maxBufferLength = bytes
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse the WebSocket URL
|
||||
* @param {string} URL
|
||||
* @returns {Object}
|
||||
* @private
|
||||
*/
|
||||
function parseWSURL(URL) {
|
||||
var parts, secure
|
||||
|
||||
parts = url.parse(URL)
|
||||
|
||||
parts.protocol = parts.protocol || 'ws:'
|
||||
if (parts.protocol === 'ws:') {
|
||||
secure = false
|
||||
} else if (parts.protocol === 'wss:') {
|
||||
secure = true
|
||||
} else {
|
||||
throw new Error('Invalid protocol ' + parts.protocol + '. It must be ws or wss')
|
||||
}
|
||||
|
||||
parts.port = parts.port || (secure ? 443 : 80)
|
||||
parts.path = parts.path || '/'
|
||||
|
||||
return {
|
||||
path: parts.path,
|
||||
port: parts.port,
|
||||
secure: secure,
|
||||
host: parts.hostname
|
||||
}
|
||||
}
|
||||
60
node_modules/nodejs-websocket/package.json
generated
vendored
Normal file
60
node_modules/nodejs-websocket/package.json
generated
vendored
Normal file
@ -0,0 +1,60 @@
|
||||
{
|
||||
"name": "nodejs-websocket",
|
||||
"version": "1.6.0",
|
||||
"author": {
|
||||
"name": "Sitegui",
|
||||
"email": "sitegui@sitegui.com.br"
|
||||
},
|
||||
"description": "Basic server&client approach to websocket (text and binary frames)",
|
||||
"main": "./index.js",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/sitegui/nodejs-websocket.git"
|
||||
},
|
||||
"keywords": [
|
||||
"websocket",
|
||||
"websocket-server",
|
||||
"websocket-client"
|
||||
],
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">=0.10"
|
||||
},
|
||||
"scripts": {
|
||||
"test": "mocha -R spec -b"
|
||||
},
|
||||
"devDependencies": {
|
||||
"mocha": "^2.4.5",
|
||||
"should": "^8.3.1"
|
||||
},
|
||||
"gitHead": "7398f57a6054724418ccaa0829daddc5ff62c908",
|
||||
"bugs": {
|
||||
"url": "https://github.com/sitegui/nodejs-websocket/issues"
|
||||
},
|
||||
"homepage": "https://github.com/sitegui/nodejs-websocket#readme",
|
||||
"_id": "nodejs-websocket@1.6.0",
|
||||
"_shasum": "e6db8d2e5af9e730bf70818bfd189783fe02797a",
|
||||
"_from": "nodejs-websocket@*",
|
||||
"_npmVersion": "2.14.20",
|
||||
"_nodeVersion": "4.4.0",
|
||||
"_npmUser": {
|
||||
"name": "sitegui",
|
||||
"email": "sitegui@sitegui.com.br"
|
||||
},
|
||||
"dist": {
|
||||
"shasum": "e6db8d2e5af9e730bf70818bfd189783fe02797a",
|
||||
"tarball": "https://registry.npmjs.org/nodejs-websocket/-/nodejs-websocket-1.6.0.tgz"
|
||||
},
|
||||
"maintainers": [
|
||||
{
|
||||
"name": "sitegui",
|
||||
"email": "sitegui@sitegui.com.br"
|
||||
}
|
||||
],
|
||||
"_npmOperationalInternal": {
|
||||
"host": "packages-16-east.internal.npmjs.com",
|
||||
"tmp": "tmp/nodejs-websocket-1.6.0.tgz_1462798103164_0.4242532418575138"
|
||||
},
|
||||
"directories": {},
|
||||
"_resolved": "https://registry.npmjs.org/nodejs-websocket/-/nodejs-websocket-1.6.0.tgz"
|
||||
}
|
||||
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "TF-HoBu",
|
||||
"version": "0.0.1",
|
||||
"version": "0.0.2",
|
||||
"description": "",
|
||||
"private": true,
|
||||
"repository": "ssh://git@stash.adawim.com:7999/tf/nodejs.git",
|
||||
@ -9,6 +9,7 @@
|
||||
"errorhandler": "*",
|
||||
"urlencode": "*",
|
||||
"dateformat": "*",
|
||||
"byline": "*"
|
||||
"byline": "*",
|
||||
"nodejs-websocket": "*"
|
||||
}
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user